virtual environment immersion. Along with each questionnaire, participants were asked to specify their level of computer literacy and their level of experience with virtual reality. The Appendix contains both questionnaires. An informal verbal debriefing followed the questionnaires. Actor 1 located at the Lab in the CISE Building. Actor 2 located at the REVE Polymodal Imrmersive Theater in the Norman Gymr. Figure 4-1. The location of each actor on the University of Florida campus. 4.2 Reaction from Actors The participants from the first study appeared to be initially frustrated with the inaccurate hand tracking, although with some practice they compensated for it. One participant used exaggerated gestures to counteract the limited forward/backward character movement. During the adlib portion the participants spontaneously began a slapping duel with each other that consisted of one person moving their arm in a slapping motion and the other moving their head when hit and vise versa. The second and third set of study participants quickly became adept at using the system. They seemed very comfortable working through the scene despite having little