NOTES transformation, however, reintroduces a more subversive "simultaneity" by allowing a prior event to come back to life, literally to be resurrected, as it is gathered into (constituted/canceled out by) the present event that reincarnates it. 21 The primary types of spoken discourse inserted into the narrative proper include: 1) interpolated visions and dreams which always involve characters using other character names, as if referring to some distant event, often as though it is ambiguous whether it occurred in the past or will occur in the future, in order to fictionalize the present situation, manipulate another character, to repress their own guilt, and so on; 2) remembrances always involve some acknowledgment on the part of the speaker that he or she is a party to the events being remembered, but invariably events "remembered" in the distant past either just happened in the narrative (as in the Spectre's tale in Night IV) or completely contradict earlier narrative information (as in Urizen's soliloquy in Night V); remembrances use (some of) the same characters to disguise the present under the fiction of temporal distance; 3) songs may incorporate dreams and memories, separately or interwo- ven; they often involve complex shifts in the character being addressed or have other internal contradictory aspects; unlike memories or visions, songs need not be restricted by the fiction of canonical reference to external situations but can quite legitimately function primarily to produce effects in a listener; it is thus significant that Enitharmon's opening speech, which introduces the Fallen Man, Urizen, Luvah, and Vala into the poem is a dream within a song, distancing it from referential correspondence to anything beyond manipulation of the immediate context (Los, Enion, and Tharmas); song is the most legitimately and self- consciously fictional of these forms of discourse; lamentations are songs which (almost always) retell negative narrative elements without making reference to character names and only oblique reference to dominant images (Ahania's lamen- tation in Night VIII and Urizen's in Night VI are among the exceptions to this general rule); 4) interrogation or questioning, the mode of discourse which first opens up the character voices of Tharmas and Enion, the mode in the form of "Sin" which Paul Ricoeur has called the most astonishing form of primordial self-alienation (The Symbolism of Evil [Boston: Beacon Press, 1967], p. 8); 5) dead-end addresses often include commands, promises, threats, and temptations and constitute situations in which one character speaks what we read as words but which the character addressed experiences as landscapes, images, and so on, and thus does not respond in words but in bodily movements (examples are Tharmas' second address to Los in Night IV and to Urizen in Night VI); 6) mutual conversa- tions are rare and even then fraught with problems of radical gaps between state- ment and response (examples include conversations between Urizen and Los and between Urizen and Luvah in Night I). 22 Erdman cautions against taking "periods" too seriously in his introduction to "The Punctuation" in his "Textual Notes" in both editions: "In Blake the practical difference between comma and period [,however,] is almost unappreciable" (E, p. 710, 787). Erdman's caution does not detract from the argument at hand, for the melting of commas into periods and vice versa is as subversive as using them in consistently perverse ways. 23 Because "unity" is as close to the forces of analytical reduction as it is to the forces of imaginative integration, Blake's use of the term in any particular situation must be carefully considered in its narratological context: any kind of "unity" that moves toward closure must, in general, be suspect. For example, unity or oneness Note 21: page 11 Note 22: page 14 Note 23: page 15