JAX AIR NEWS, NAS JACKSONVILLE, Thursday, February 5, 2009 7 VP-30 Lead Flight Projects Naval Flight Officer Lt. Brad Davies, front, AWO1 Michael Zivotofsky (right) and AWO1 Brian Oliastro participate in a simulated training event in the high-fidelity environment of the Tactical Operational Readiness Trainer. The second-generation Tactical Operational Readiness Trainers (TORT) while far more advanced the the knob turners, still lacked the LCD screens, working gauges and full-flight sta- tion feel of the latest TORT. TORT: Full-service simulator allows pilots and crew to train together From Page 6 which .links hundreds of information system elements to enable the rapid exchange of information among the U.S. military services, intelligence community and multi-national allies. Furthermore, the GIG is a globally con- nected, end-to-end set of information capabili- ties, associated processes and personnel for collecting, processing, storing, disseminating, and managing information on demand. The physical arrangement of the crew sta- tion and the layout of controls closely repli- cate that of the aircraft, allowing the develop- ment of natural crew-to-crew and crew-to-air- craft interactions. Each crew station provides an environment that immerses the operators into the scenario and allows for a more robust training experience. Additionally the flight deck has been repli- cated to include useful flight station displays and computers, electronically controlled flight controls and aircraft seats. A 140-degree hor- izontal field-of-view visual display system allows for visual identification of targets, as well as tactical employment of weapons. Before TORT, P-3C crews initially received training on the weapons system trainer, also known as the "knob-turner," which simu- lated antisubmarine warfare (ASW) only. The knob turner limited'the pilot interaction to turning three knobs located on the console. Flight crews also received training on the tactical trainers used only to simulate intelli- gence, surveillance and reconnaissance (ISR) missions. TORT combines ASW, antisurface warfare and ISR training into one simula- tor, increases the overall fidelity realism and enables crews to employ their systems in the simulator precisely as they do in the actual aircraft. "I enjoy training in the TORT because it allows the operators and pilots to train together as a full crew, exactly as we would in the real aircraft," said Zivotofsky. Future enhancements for the TORT will include the ability to conduct fleet synthetic training. Fleet synthetic training uses the GIG network connection to link different platform's nation-wide in a joint simulat- ed training mission. For example, a P-3C crew at NAS Jacksonville, an Arleigh Burke destroyer deploying an SH-60B helicopter in San Diego and an aircraft carrier launching F/A-18s off the coast can simultaneously work together on the same simulated event instead of conducting individual live exercises. "Being involved with the testing and evalu- ation of TORT, I am proud at how it has evolved. TORT will be an important asset to P-3 squadrons and the Navy. Working on this project was a very rewarding experi- ence," stated Davies. With such advancements in simulated training, P-3C Orion crews are more than prepared to see the fleet through to the next generation of antisubmarine warfare aircraft. VP-30 Lead Fleet Projects Naval Flight Officer Lt. Brad Davies carefully manipulates the flight controls during a simulated training flight in the Tactical Operational Readiness Trainer (TORT). Davies, along with his testing team and Wing 11 Weapons Tactical Unit, worked in con- junction with L3 Communications and Naval Air Systems Command to ensure the TORT was ready for use in the fleet. liThe Tctil IQ~~~il RiiI1her ytdejq ~e~ a -to Prel'*rc loo~~h stdder$e Cvarew$ a tAs- skii6?Q-reo4l. perfoim' t' si.s4 alldLt. ra4 Davies, VP- 40 lead le i'pwoject Iava fjo ffer The high-fidelity real scenario simulating Tactical Operational Readiness Trainer did not start as the advanced training system used today. The first-generation (knob turner) train- ers only allowed stu- dents to manipulate and interact with the simulation by turning three knobs located on the consule. Each knob would only allow for different reaction type responses such as climbing, turning and angle of attack. Photos by ATAA Adam Thomas -7. -!Tj. Was- son /I