7.3.3 BASIS--This control pennits a basis to be read in with hand punched cards that are represented by a series of names of primal struc- tural vectors (column names) and primal artificial vectors (row names). The program then extends this to create a basis for the entire problem under the assumption that the associated solution is feasible. The code will ignore any name that does not represent a matrix column. INVERT and GO should be used after this for the solution. The basis vector names are punched in the following format allowing from 1 to 10 per card: columns 1-6 should be blank columns 7-12 13-18 19-24 Each of these fields can contain one 25-30 name or be a blank field 61-66 If the names on the card are all primal structural names (actual column names of the A matrix), then columns 67-80 should be blank. If the names are artificial vectors (A matrix row names) then the six characters "ARTIF." must be punched in columns 67-72. 7.3.4 BASIS*'--This control permits a program punched basis to be read in. A basis, all of its data, and the "END" card are punched by the LCRAND program when a "PUNCH" control card is encountered or when an output condition of five or greater is used (see section 7.2.1). All of the basis names are included with the expression "DUAL.." in columns 67 to 72 of cards containing dual vectors. A special data card with restart information is punched if the current solution is feasible. 7.3.5 FREQUE--TIlis control is used to establish frequencies with which certain actions are to be performed. The FREQUE card is followed by any subset of the following three cards: OUTPUT sets a frequency for performing special output (condition 6) INVERT sets the inversion frequency CUTOFF sets a maximum number of iterations to be allowed for working on this problem.