GAMES. 151 TRAVELLER. Tue party having all gathered together, one per- sonates the “ traveller,” and requests a lodging for the night. It is granted him, and he is expected to give an account of his travels, tracing out his course, naming the cities, rivers and mountains which he has seen in regular order, also the productions, customs, and peculiarities of the country, allowing any question to be asked regarding them. If he make any mistake in his descriptions, or mentions any production not found in the part he pretends to have visited, he is chased out of the room and a forfeit demanded. THE ELEMENTS. In this game the party sits in a circle; one throws a handkerchief at another and calls out, air, earth, or water, and the person whom the handkerchief hits, must name a creature native to the element called, before the caller can count ten. If a wrong one is named, or the person does not speak quickly enough, a forfeit must be paid.